Undesirable game mechanics aren’t so easily disguised anymore
Are Star Wars games redeemable, or have they fallen to the dark side?
Why EA’s recent indiscretions with Star Wars may re-open the door for the fan favourite
A publisher-by-publisher guide for what to guard against in the coming years
To really enjoy a game, sometimes you have to make sure others don’t
‘It’s in the game’ has never sounded more sinister
The 100% crowd-funded project that is shooting for the stars
Xbox Chief Phil Spencer speaks about the new direction at the company
Star Wars: Battlefront II remains a symbol of EA’s contempt for the consumer
Perfect for playing with your housemates
Do remasters and box sets of old classics offer a solution to the biting disappointment gamers increasingly feel, given the hasty development cycles of modern Triple-A titles?
A look at one of the most taken-for-granted practices in the industry