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Jeremy Bijl

Jeremy Bijl


Replayability and the illusion of choice: the Telltale paradox

Replayability and the illusion of choice: the Telltale paradox

A look at the complications of branching narratives
Review: Far Cry 5

Review: Far Cry 5

Far Cry returns with a big, bloody, but ultimately banal installment
Anthem reeks of EA’s stifling over-ambition

Anthem reeks of EA’s stifling over-ambition

Anthem looks great on the surface, but under the hood there is cause for concern
Call of Duty: MW2 remaster rumours gather steam

Call of Duty: MW2 remaster rumours gather steam

A remaster might finally be on its way, but it may not feature multiplayer
Interview: The Occupation

Interview: The Occupation

Jeremy Bijl sits down with White Paper Games to discuss the upcoming Manchester-based journalistic thriller, The Occupation
Review: Immortal Redneck

Review: Immortal Redneck

The name is the worst thing about it
Blood, Sweat and Pixels: an overview

Blood, Sweat and Pixels: an overview

This week, the games section goes into uncharted territory. And no, I don’t mean the universe of Naughty Dog’s Nathan Drake: I mean a book. Jason Schreier’s Blood, Sweat and Pixels takes the form of a series of interviews, formulated into a the story behind the development of ten games: Pillars of Eternity, Stardew Valley, […]
Question reveal The Blackout Club

Question reveal The Blackout Club

The team behind The Magic Circle are set to return in 2019 with their second title
Stardew Valley developer confirms another game is in the works

Stardew Valley developer confirms another game is in the works

Eric Barone hints that he is beginning work on a new project
Tony Hawk puts final nail in Pro Skater’s coffin

Tony Hawk puts final nail in Pro Skater’s coffin

Iconic Skate Boarder takes to Twitter to disappoint Pro Skater fans

Review: Kingdom Come Deliverance

Kingdom Come: Deliverance has plenty of potential but lacks a little polish
The Rise of the Audiobook

The Rise of the Audiobook

Is recent success for the audio book here to stay?
Ludonarrative dissonance: the developer’s paradox

Ludonarrative dissonance: the developer’s paradox

The biggest problem facing true immersion in video games?
Pixel Bomb Games: An Early Access story

Pixel Bomb Games: An Early Access story

Post-Apocalyptic Manchester stuck in pre-release

Skate 4: A new hope?

EA’s misdemeanors with Star Wars may have opened the door for the Skate series

Why FIFA is the root of the lootbox infection

‘It’s in the game’ has never sounded more sinister

Traps to watch out for in the AAA space

A publisher-by-publisher guide for what to guard against in the coming years

Review: Star Wars: Battlefront II

A game that promised to be marmite but delivered mediocrity

Review: Football Manager 2018

Football Manager returns with a solid effort

The rise of pre-order culture

A look at one of the most taken-for-granted practices in the industry