Skip to main content

Day: 29 September 2015

Editor’s picks: Upcoming writing competitions

Amnesty International Poetry Competition | Closing Date: 31st of October

Writers must be Sri Lankan to enter this competition, either living in the country or having emigrated within the last 20 years. There have been enforced disappearances for decades in Sri Lanka, hence the title of the competition: ‘Silenced Shadows’ in order to raise awareness. Entries can only be submitted in English, Tamil, or Sinhala, but can be submitted from anywhere in the world. Entrants must be aged 14 or over when they submit to the competition.

Prizes: There is no cash prize for this writing competition but all the winning poems will be published on the Amnesty website. A book of those winning poems, which will contain all three languages, will also be published by Amnesty International in 2016 and be sent to all their writers. The Panel of Judges will consist of a variety of acclaimed writers and poets of whom a list is available on the Amnesty website.

Entry Fee: Free

 

SLAMbassadors UK 2015 | Closing Date: 30th of September 2015

SLAMbassadors UK is the national youth slam and the upper age limit is 18 so this is one for you Freshers. Slam is the competitive art of spoken word performed before a buzzing audience. Young adults from all over the UK are invited to enter by filming themselves performing a poem or rap piece and uploading it to their SlamCam Youtube channel.

The theme is ‘identity’, which you may interpret how you like: Cultural identity, national identity, who you are, what you see and how it’s shaped you, human identity, identity crises, etc.

Prizes: Six acts will be chosen from across the UK to take part in an intensive, two-day masterclass with the spoken word artist Joelle Taylor. The best portfolio of three to five poems will win a £10,000 prize. Open to all writers aged 16-18.

Entry Fee: Free

 

Manchester Fiction Prize | Closing Date: 25th of September 2015

Established by Carol Anne Duffy and run by Manchester Metropolitan University, this is a prize for those who have a cool few pounds to spare in the name of a massive cash prize: £10,000 for the best short story of up to 2,500 words! Open internationally to new and established writers aged 16 and over.

Entry Fee: £17.50

 

National Poetry Competition 2015 | Closing Date: 31st of October 2015

This is The Poetry Society’s annual competition for a previously unpublished single poem. It will be judged by Sarah Howe, Esther Morgan, and David Wheatley.

Prizes: 1st Prize: £5,000, 2nd Prize: £2,000, 3rd Prize: £1,000, and seven commendations of £200. The top three winning poems will also be published in the Poetry Society’s leading international journal, The Poetry Review, as well as having the possibility of reading at some of the UK’s most prestigious literature festivals.

Entry Fee: £6.50 for your first poem, and £3.50 per poem thereafter

The Coffee Column: Federal Café & Bar

CALL THE FEDS:

Highly food-pornographic materials on display here.

In our first meeting as editors, Helena and I took the opportunity to get straight down to business by doing a review.

Even before knowing that we were here on business, the staff were eager and friendly, showing us to a seat and explaining that orders are taken at the bar. During my introduction as Food & Drink editor, manager Claudio sat down and shook hands with us and gave a little explanation of the concept behind the café. Federal is Australian/New Zealand founded and takes inspiration from many places to build the ideal spot on the corner of the Northern Quarter.

The changing artworks leave the walls fresh and updated, and the food is delicious with much scope for vegetarians. I had the halloumi and thyme shrooms on sourdough with roasted hazelnuts, and will be returning to sample the almost erotic-sounding croissant french toast with summer berries, almonds, whipped vanilla mascarpone & salted caramel. I could write an entire piece on the food and the atmosphere in Federal, but sticking to the main purpose of this column, we will feature the coffee and leave you assured that both the aforementioned are outstanding.

The café uses Ozone coffee and serves everything from a short to a long black, as well as piccolo to cappuccino. All the standard cups are available with the usual extras of soy milk, decaf, and syrup shots. It also must be said that their coffee art is beautiful, which makes your drink feel extra special. Hand-brewed seasonal single origin coffee is also available in the forms of pour-over and aeropress, which takes a little longer but is worth the wait for real coffee lovers.

For those who are a fan of colder drinks but want the caffeine hit, Federal bottles their own cold brew, which is a unique way of serving coffee that delivers its subtle earthy notes without the bitter aftertaste. The iced variety is also available in vanilla, caramel and chai lattes, as well as americano and espresso on the rocks. Affogato is also a wonderfully indulgent choice for those wanting a sweet that perks them up; this is a traditional Italian dessert made by pouring hot espresso over quality vanilla ice cream. If you get that tired feeling after eating a huge meal, affogato is a good option to boost your energy and delight your tastebuds.

There are also loose leaf teas, matcha green tea lattes, spiced chai and the continental Hot Milo—an Australian malted chocolate drink. Various still and fizzy cold drinks are refrigerated and there is also a Federal juice made up of kale, avocado, ginger, banana, lime and omega seeds for the power protein dieters out there, or for those who just love a good smoothie.

Finally, Federal Café & Bar opens its doors until late on weekends, serving alcohol in the form of vanilla infused espresso martinis and coffee rum old fashion cocktails. So take advantage of the USP Friday night brinner, the breakfast/dinner compound that’s perfect for late-risers or early after-workers who missed out on breakfast. Enjoy the atmosphere, enjoy the uniqueness, and enjoy the coffee.

 

TAKE-AWAY ✓

FOOD ✓

CAKE ✓

OTHER DRINKS ✓

SPORTICIPATE: Get involved

The University of Manchester SPORTICIPATE Programme is a fantastic opportunity for any students or staff members at the University to engage in free activities on campus. The programme came about after Sport England had announced their new Active Universities Project to provide £10 million to universities with the aim of engaging more students in sport. SPORT Manchester was keen to seize the opportunity, having seen the success of the Sport England funded ‘Hall Sport’ project. The team pulled everything together to present a strong bid and in July 2014, received successful news that the University of Manchester would be included in Sport England’s fund list. Around £236,000 would be granted by Sport England along with £106,000 from the university to provide more opportunities for students to get active over a three year period, to which an additional programme, SPORTICIPATE, has come about.

SPORTICIPATE Timetable

What is the programme?

SPORTICIPATE is made up of a weekly timetable of free sports and activities, as well as one-off events, and welcomes all abilities to take part in any of the sessions and events.

The sports that are on the programme are: Badminton, Futsal, Gymfit (a Gymnastics inspired fitness session), Indoor Cricket, Korfball, Lacrosse, Swimming, Squash/Racketball, Table Tennis, Volleyball, Bhangra, Dodgeball, Bokwa and Belly Dance.

You just need to register for events on the weekly timetable or ‘one-off’ events, then turn up, and all of the equipment will be provided. The timetable will have additional sports included next semester, so keep your eyes peeled for changes. There will be four special events where students and staff can come as a team or individually,to compete against other teams in a more fun-orientated atmosphere.

The inaugural SPORTICIPATE event will be held at the Armitage Sports Centre on the 18th of October, where plenty of students will take part in various tournaments and activities. For the second event, Sporticipate will be hosting Christmas-themed events, taking place on Saturday the 29th of November and 6th of December, at the Trinity Sports Centre (located right behind the main library).

Sport England will fund the project for three years and two sabbatical interns will manage the programme each year, thus allowing for refreshed creative input every year. SPORT Manchester hope that the Sporticipate Programme will become synonymous with themselves and become well-known throughout the university as having created a strong infrastructure of coaches, venues, and sessions. The aim is for the university to see the benefit and value in running the programme and hopefully they will continue to support it after Sport England funding ceases in 2018.

Be sure to like the Sporticipate Facebook page for more information about the weekly timetable or events. If you have any queries about the programme, then send an email to [email protected], comment on Sporticipate’s Facebook page, or pop in to the SPORT Office for a chat.

Enjoy sporticipating!

Cycling have been shifting the gears

The University of Manchester cycling team are certainly ones to watch this year after some notable success on and off the track last season. There were some stand out performances in the events organised by British Universities and College Sport (BUCS). Last year, Bex Barona made the downhill mountain bike race her own. She won the individual race and also teamed up with Grace Alma-Whitaker to win the female team race. The male team, consisting of Jack Stanton-Warren and Tarn Fynn, powered through to a third place finish, while Sebastian Baylis put in an impressive performance in the 25-mile time trial to finish in fifth place. The only para-athlete to compete in the BUCS cycling events was our very own Eleni Papadopoulos.

Off the track, the administration has been transformed, bringing in new sponsors and partners; Lapierre, Homes4U and Bicycle Doctor all helped the club to move forward financially. There were over 120 members of the cycling team last year—a new record for the club.

For those who do not know much about the club, you certainly don’t have to be a Bradley Wiggins to join, since they run activities for all abilities of riders and cover all aspects of cycling. Last year, the club introduced a successful Easter training camp abroad, and set up the first ever Varsity time trial with Manchester Metropolitan University. We are proud to say that we well and truly dominated the event, with Tarn Fynn and Gareth Clarke finishing 1st and 2nd respectively in the male Varsity Time Trial. Eleni Papadopoulos finished second in the Female Varsity Time Trial.

Certainly the Cycling club are looking to up a gear this year. Having replaced their coach to get an input into every discipline, the cycling club will be looking to compete on all fronts and win more BUCS points, including targeting certain events at the Velodrome championships. The Christie Cup will be in Manchester this academic year, so a win on home turf would be huge motivation for the team, as well as ousting city neighbours MMU again in the Varsity time trial. The club are also planning to run another inter-university competition. This will consist of a series of criterium races, which of course they will be looking to win.

Having initiated early contact with William Adams, the new club captain, The Mancunion can reveal that there are plans to set up a charity bike ride for Maggies Centre. More information will appear in due course.

It’s certainly exciting times for the cycling team, because the potential is there for them to become a force to be reckoned with. If you have a passion for cycling or are looking to try cycling for the first time, get on your saddle and join the cycling club!

Will Kelly was speaking to Tarn Fynn, a key member of the Cycling Club Committee last year.

“I’m not grumpy, I’ve got chocolate in my teeth”

…was the Russian barista’s response to my question “having a good day?”

Prior to this exchange, I’d been feeling a little flat, and as I observed her firmly horizontal expression, mouth matching my mood, I thought to myself how we could all do with a little cheering up—and why not be the one to initiate the process?

What followed was an emotive account of how as a child in Russia, sweet things were rare and coveted. The only option was a teaspoon of cocoa mixed with sugar, serving as the most wonderful treat to those deprived taste buds.

“We didn’t have chocolate like we have now: Here, there, everywhere in abundance”—so what sufficed was this little tryst of chocolate and sweetener, taken on the sly from the cupboard. The packet would go down and down, her mother eventually noticing the reduction in amount.

“Why does it still taste so good?” she said. “I guess it takes me back to those childhood days, the rarity.

“When you’re deprived of something, the treat of it makes it more special, I think.

“Same with everything: clothes, cars, everything.”

Having one thing that you love dearly, no matter if there are worse or better options available, is important to treat with the highest value.

“Enjoy your coffee,” she said. “Please!” and smiled, no chocolate in sight.

Overnight wholemeal cranberry raisin seeded walnut boule

This will keep you coming back for more.

Inspired by M&S’s cranberry & toasted pecan baton, I aimed to produce something similar, but on a larger and more-affordable scale.

Buying all the staple ingredients like flour, walnuts and berries might mount up to just under £10 initially, but the amount of loaves produced from said ingredients makes it worth your while. Not to mention the sense of achievement and satisfaction derived from making your own bread—that’s priceless.

Ingredients:

  • 3 cups whole-wheat flour
  • ½ cup dried cranberries
  • 1/2 cup chopped walnuts
  • ¼ cup golden raisins
  • ¼ cup mixed seeds
  • 1 tsp salt
  • ½ tsp dried yeast
  • 2 cups water

 

Method:

Begin toasting your walnuts in a dry frying pan while you measure out the other dry ingredients into a large bowl. Mix the dry ingredients and add the walnuts when slightly browned and fragrant. Ensure that everything is incorporated, then add the tepid water to the mix, stirring for about 30 seconds until you get a wet, sticky dough. Cover the bowl with a cloth or cling film and leave in a room-temperature place for 12-18 hours. If you get up at 7am, prepare the bowl at 8pm the previous evening. If you want the bread warm for the evening, prepare in the morning and bake at night, etc.

When awake, or returned from your day—however you wish to time it—tip the dough into a round cake tin and leave uncovered for another hour to rise. Meanwhile, place a tray of water in the bottom of the oven and heat to its highest temperature. When the proving time is up, place the dough covered with an upside-down cake tin—or other lid-type object—into the oven for 20 minutes. After 20, remove the lid and let rise for another 20 minutes, until it is a rich, mocha-brown, and sounds hollow when you knock the bottom of the tin.

As a test of willpower, leave to cool before slicing. Enjoy alongside soup, torn over a tomato bake or ripped straight from the crust.

Gamescom 2015 – from the view of a Square Enix fan

This August I was lucky enough to visit Cologne, Germany, for the annual Gamescom convention with my friends. We arrived at the venue on the Thursday afternoon—day one of the convention—and were immediately consumed by the world around us.

Thousands of people, many of whom were dressed in cosplay, swarmed through the convention centre, entering and exiting the various halls that were packed with experiences. After picking up a map, we made a plan for the day ahead.

Following the straight path in front of us, we entered our first hall. Here, the first thing that caught our eyes was the set up for an Oculus Rift virtual reality experience. The concept itself was quite simple—put on the headset, get onto a bike and start riding; but the actual results were hilarious. Falling off the bike at least once was guaranteed, and had it not been for the staff standing around the bike to catch people, there would have been a lot of cuts and bruises. It was amusing to see everyone convinced that they were the ones who would not fall, so they would start off slowly, build up a bit of courage and then begin pedaling away; until they had to take a corner and swung themselves off the bike!

Taking the safer option, I decided to adorn the headset and look around. My eyes fell into a field leading towards high trees, fathered by clear skies and a distant, burning sun. Trippy, right?

We left the virtual reality station pumped with excitement; now we had to decide which set up to go to next. Some of us wanted to visit Konami, a couple others were eager to head straight for Bethesda and Ubisoft; however, my own personal priority was Square Enix.

We decided to split up.

Photo: SQUARE ENIX CO. LTD.

After finding my way to the hall, I stared into the face of what I had been desperate to see: Final Fantasy XV. I had made it just in time to catch the Q&A panel with the development team.

Although most of the questions and answers were lost on me due to the conversations being translated into German, it was nonetheless a wonderful experience to see everyone around me so passionately engaged with such a beloved series and, after the panel was over, we were all invited to take pictures and receive autographs from the team, as well as try to catch the various goodies thrown into the crowd—I caught a very nice wristband.

My assumption that this station had finished was wrong. We were all then thrown into a frenzy of shock and excitement as the team revealed that they had a surprise for us all—a brand new trailer. The hundreds of us who stood there fell silent as we stared up into the huge screen that gave us a glimpse into what we were all waiting for. A prequel to the events of the game, showing a young Noctis clinging onto his crying father, who contemplated his son’s fate with grief. It was a short scene, but it was powerful. For those of us who had played the demo, we were aware of Noctis’ particular relationship with the “stars,” which grant him powers and aid him; however, the trailer suggested that these powers must come at a painful price.

Finally finished there, I wandered around the hall, visiting the other setups. In front of FFXV stood an impressive stage that hosted approximately 40 computer screens, all of which were engaged in a Final Fantasy XIV: Heavensward tournament. Having played FFXIV: A Realm Reborn very briefly, I hadn’t developed too much interest in the series because I was quite disappointed by the initial online attempt of Final Fantasy XI Online, and upon the release of FFXIV, the server and patching issues that took over the game were another put off. However, Heavensward managed to change all of that. As someone who plays MMORPGs on and off, it was refreshing to see a game that lived up to my expectations of what makes a fantastic MMO, had a vast, active population and, of course, was Final Fantasy! The graphics were beautiful, the gameplay was smooth and the overall atmospheric feel of the game exuded everything that is loved about the Final Fantasy series. The only downside was not being able to play it myself due to queue length; however, I will definitely be purchasing the game.

Photo: IO-Interactive, SQUARE ENIX CO. LTD.

A few yards to the left of the FFXV setup, Hitman came into view. Here, I was reunited with a few of my friends; however, another lengthy queue crushed their hopes of testing its gameplay.

Although Hitman had not been a priority game for me, I was still eager to check it out. From my very limited and basic understanding, the game has evolved now into a dynamic experience, consisting of “real life” aspects. In short, what this means is that whatever you do is whatever stays. Missed a target? Tough luck, they’re gone for good. There are no second chances in Hitman, and I love that! Perhaps when the game is released I may give it a shot, and who knows, I may become a fan and grow to love it!

Our attention was drawn towards something much more in line with my tastes—Dragon Quest Heroes. I love RPG games, especially those with a turn-based system reminiscent of Final Fantasy, and Dragon Quest had it all! The art style and graphics were cute and cheery—a chibi anime-style similar to that of MMOs such as Eden Eternal and Grand Fantasia. I instantly fell in love and wasted no time in grabbing the nearest controller and having a go. Out of all the games I had seen, Dragon Quest was immediately at the top of my list of games to buy.

While Dragon Quest Heroes takes a step away from the typical JRPG roots of previous Dragon Quest titles, it is still the type of game that makes you feel happy to be a gamer. For those days when you do not want to be emotionally crippled or mentally scarred by fear, and instead want to just slash up monsters with your friends, Dragon Quest Heroes is there!

Photo: Seasun Inc.

That was everything from Square Enix. After leaving Square’s hall, we decided to try out another and eventually settled on a part of the map that was not particularly to my interests, and upon getting there, it was a surreal experience to see WWE superstar Daniel Bryan, on stage, hosting a Q&A session with the crowd, who stood around the set up for WWE 2K16. Uninterested in this, I decided to wander off until I came across a set up that, again, intrigued my fantasy genre RPG senses—Relics of Gods. Before I decided to join the queue to have a go, I was a bit sceptical. How good could a mobile platform game be in living up to my expectations?

In short, quite. The concept of the game is similar to the MMO League of Legends, in that you are able to unlock and play with a number of different heroes, each possessing their own abilities, and, once more, the game made use of a turn-based battle system.

While the gameplay was not as smooth as it could have been, for example not responding in time to the actions made, and the interface being confusing at times, it was still fun to play and an interesting experience on a phone (both Android and iOS!). I’m hopeful about this game, especially since we players were each given a survey to complete after playing the demo to suggest any improvements that we thought could be made.

Although in terms of games there were many, many more to be seen and played, the ones I have mentioned were my particular favourites. Among some of the bigger names were Metal Gear Solid 5: The Phantom Pain, Fallout 4, Assassins Creed: Syndicate and Halo 5: Guardians; however, I must admit to not being a fan of any of these series. The crowds around them, though, were going wild, which I’m sure must mean great things! It was evident that these were the games that stole the show and stood out the most, if not because of themselves then definitely because of the hype that their fans created.

Aside from the games, Merchandise Village and Cosplay Village were a gold mine for fans of every genre and series. Both of these sections were a perfect way to end our two-day tour of Gamescom—meeting many of our beloved characters brought to life, and then buying them!

Even though by the end of it we were exhausted and aching in agony, our feet killing us with each step taken and our minds shutting down from the extreme heatwave that had hit Germany, it was all worth it, and it will be worth it next year and every year after that.

Preview: Cuphead

Hidden among the other “Coming to Xbox One” games, Cuphead is a co-operative run-and-gun shooter, where you play as the titular Cuphead and his friend Mugman. The storyline? Cuphead and Mugman have lost a game of craps with the devil, and now have to do his bidding for eternity. You take part in a variety of fun and varied boss battles, which constantly throw new obstacles and challenges your way.

The main charm of the game is the art style. It mirrors the style found in old cartoons such as Felix The Cat, old Walt Disney cartoons and Popeye. It would have been very easy for the developers to animate in a slightly cartoon-like fashion and be done with it, but they went the whole nine yards. The attention to detail is brilliant, from the characters’ gentle bouncing motion when idle, to the scratches and marks that run across the screen to imitate an old projector. It takes the “faux-retro” feel other games go for when they use 8-bit graphics and turns the dial back to 1932.

Gameplay-wise, this game is difficult. Each character only has three hearts and when you lose them, you’re gone, and the fight doesn’t get any easier when you’re down to one person; however, when you reach “game over,” it is easy to get back into the fray. As hard as it was though, it never stopped being fun for me and my new friend, whom I met in the queue. We were having a blast right up until we got the polite tap on the shoulder. The difficulty never became frustrating and it was not the game’s fault when you died, it was never unfair, all the impetus was on you to stop sucking.

Short of the developers completely changing the game before release into a text-based adventure, I am really looking forward to this one. It is a quirky shooter and is a refreshing break in the land of first person shooters and realistic racers.