Xbox is betraying their console audience | A recent Game Pass price-hike has left the Xbox fanbase in frustrated outcry, devaluing console gaming’s best offer. | Read More | |
Xbox and the PC: A perfect match? | Stephen Lewis considers the tensions between Xbox and its old-school rival, the PC | Read More | |
Blood Dungeon review: Survivors-like chaos meets precision platforming in an intense and bloody good time | Messhof, the studio behind indie classics like Nidhogg, is back with Blood Dungeon, and what’s possibly their craziest game yet | Read More | |
Denshattack! review: High-octane, high-quality mayhem | A surprise smash hit, Denshattack! proves to be one of the year’s finest as a fresh and vibrant on-rails experience | Read More | |
Netflix unveils first (official) look at Grand Theft Auto VI gameplay | After over a decade of development, the first official gameplay footage of Rockstar Games’ Grand Theft Auto VI is available now | Read More | |
Opinion: The problems with the gaming industry | Between mass lay-offs, ramped-up prices and the erosion of physical discs, the gaming industry’s future appears dire | Read More | |
How casual game design philosophy changed over time | Casual games have repeatedly expanded who games are for, where they can be played, and what “playing” a video game can even mean. | Read More | |
Coffee Talk Tokyo review: a lo-fi respite worthy of your time | Chorus Worldwide Games head to Tokyo with the newsest installment in the brew-making visual novel series Coffee Talk | Read More | |
Collateral damage: how layoffs are purging the potential of gaming in 2026 | As gaming gets larger and more profitable, the bubble on these macro-budget giants is about to burst, devastating the prospects of the medium’s most undeserving | Read More | |
Banjo-Kazooie: the forever game | Banjo-Kazooie is still showing other platformers how it’s done, even almost 30 years down the line | Read More | |
Normalised beneath our noses: how AAA gaming is eroding away our resistance to AI | As a large sector of the AAA landscape goes all-out on AI, creativity’s value in gaming is in a disorienting place | Read More | |
Halo’s newest game is breaking down borders | Halo’s return to the ring that started everything is bringing with it big changes regarding exclusivity | Read More | |
After seven long years, Hollow Knight: Silksong delivers something unforgettable | A long-awaited odyssey, Silksong soars beyond expectation with haunting beauty, punishing challenge, and a living world worth the seven-year wait | Read More | |
After so many layoffs, what’s even left of the games industry? | In the midst of even more announced layoffs, the games industry appears to be completely floundering | Read More | |
Thirsty Suitors review: Jala Jayaratne’s precious little life | Outrageously funny, desperately horny, and somehow also emotionally mature, Outerloop Games’ debut title will leave your heart pining for more | Read More | |
Soundtracking: The best FIFA songs of all time | Our resident Mancunion FIFA players choose their favourite tracks from soundtracks past and present. | Read More | |
Social distancing: how to get your sporting fix | Joey Millington dissects the plethora of sport related entertainment available while in lockdown | Read More | |
Preview: The Occupation | Pete Bottomley of White Paper Games speaks about their latest project – The Occupation – on the eve of its release | Read More | |
The State of Skate: where are the games? | EA and Activision have no plans for a bigger budget skate game or re-boot, but two indie studios are stepping to fill the breach | Read More | |
Review: RIOT – Civil Unrest | RIOT – Civil Unrest is fighting a losing battle | Read More |


















